Call of Duty: Black Ops 7 Campaign Review
Call of Duty: Black Ops 7 has three main modes: Multiplayer, Zombies, and Co-Op Campaign. Unfortunately, the Co-Op Campaign is the least impactful, with less content and an underwhelming experience. The Campaign feels like a precursor to the Endgame mode, lacking standalone features that make it enjoyable. While it does offer quick XP gain, many players find it frustrating due to its design and limitations.
The Campaign’s marketing as a “Co-Op” experience is misleading, as it fails to provide AI companions for solo players. This is in contrast to the Endgame mode, which can be played solo without any issues. The Campaign’s difficulty spikes and lack of solo-friendly design make it feel like it requires multiple players, further highlighting the confusing co-op system.
Black Ops 7 Campaign Lacks Polish and Substance
Repetitive Missions and Lackluster Plot
The Campaign follows the story of Specter One, led by David Mason, as they track down the villain Raul Menendez. However, the story is marred by repetitive missions that involve fighting waves of enemies in fixed locations, rather than a linear, cinematic structure. This makes the conflicts feel uninteresting and unengaging.
The Campaign’s design also lacks depth and variety, with objectives that boil down to moving from point A to point B or taking out enemies until the game tells you to stop. Compared to previous Call of Duty games, the Campaign levels in Black Ops 7 feel empty and forgettable.
The Campaign’s saving grace is the psychological weapon known as The Cradle, which turns some missions into trippy hallucinations. However, The Cradle is often overused, injecting tonally inconsistent fantasy into a story that tries to take itself seriously. This makes the final mission feel almost ridiculous.
Open World Elements Feel Out of Place
Endgame and Warzone Mode Maps Used in Campaign
Many Campaign missions take place in Avalon, the primary map for Black Ops 7’s Endgame mode. This location feels like a pseudo-open world, but it’s devoid of charm and memorable experiences. The map is filled with enemies, but they serve as obstacles rather than foes that advance the story.
The open world design lacks detail and interaction, making the landscape feel empty despite its size. It’s clear that the open world was designed for other modes, and its inclusion in the Campaign feels like an afterthought.

Co-Op Features Fall Flat
No Characters Means No Personality
The Campaign’s focus on multiplayer means that players don’t get to interact with well-crafted characters. The main villain is a reused antagonist from another title, and the story lacks bold steps like character development or meaningful plot twists.
The co-op systems make the Campaign feel like a multiplayer experience rather than a story-driven one. Teammates lack authenticity and depth, and the game design doesn’t encourage teamwork or cooperation.

Overall, the Campaign mode in Call of Duty: Black Ops 7 is one of the worst in the series. Its lack of polish, substance, and engaging design makes it a disappointing experience compared to other modes and previous Call of Duty games.





